A Sword & Sorcery colony survival game
centered on the reconstruction
of an ancient ruined temple.

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Highlights from the comments on “Migrating away from Rust.”

Original Post: Migrating away from Rust.Thanks to everyone who read and commented on this post. Much to our surprise, the post was #1 on HackerNews and floated in the top 10 for about 24 hours, more importantly, we were thrilled by the degree of positivity expressed by the community as well as the depth of the conversation that followed. The post resulted in around 150,000 page views i...
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Migrating away from Rust.

Follow Up: Highlights from the comments on “Migrating away from Rust.” When I started building Architect of Ruin in December 2023 I chose to build it in the Bevy game engine. My choice was motivated by a personal interest in Rust -- a language I derive a lot of joy in using. This was furthered by Bevy's ECS model which I also find fun to work with and the openness of Bevy's co...
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