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MichaFita
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MichaFita
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Great example of choosing right tool for the job. There's absolutely nothing wrong with choice of C# if it works for the team. Rust maybe hard, and it's harder than C#. If you don't need speed and safe native code in your product, why bother. Safety is not a worry as C# in it's traditional form is still memory safe language.
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DrorGensler
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DrorGensler
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Sad to hear that, but probably true. I ask myself the same question every day, and have an early version of my latest games in both engines. I really love Bevy. The design, performance and game binary size are amazing, but I KNOW I'll be faster in Unity.. wish I could let go and be as level-headed as you guys!